I've talked a bit already about how the iPad would change art. I believe its importance to art goes far beyond its use as a sketchbook, but that is certainly its most obvious benefit to art. Here is a video (lack of pressure-sensitivity makes it far inferior to a Wacom tablet... but this is certainly something!):
Sunday, May 23, 2010
Thursday, May 20, 2010
Sunday, May 16, 2010
Twitter cofounder Jack Dorsey talks in this video about conceiving, harvesting, executing, and editing ideas (like those he had for Twitter and Square).
To all my artist followers out there, isn't he using the same language we've heard in art school and describing the same creative realities that we navigate when we make art? Doesn't he make Twitter sound more like an art project than a business?
He's not the greatest speaker, but I'm astonished at how real what he is saying is at it applies to art.
The vid is 16 mins long...
Thursday, May 13, 2010
Sunday, May 9, 2010
The idea of open source art is a key one to the art 2.0 movement. Google's Chrome operating system is a good example of open source in the tech world. The concept behind Chrome (every action on the computer interfacing with the "cloud") will also be important to internet artists.
The open source ideal is extremely contrary to what art has traditionally been: A Master creating his own proprietary work of self-reflexive genius. This makes it an incredibly interesting idea to think about.
Friday, May 7, 2010
I often compare being an artist to being an entrepreneur. Granting that there are definitely some big differences between the two, I think it can be very helpful to an artist to think of approaching a model of business entrance/sustainability from an entrepreneurial point of view.
With that said... replace "entrepreneur" with "artist" and "VC" with "Gallery/Patron"
Thursday, May 6, 2010
Monday, May 3, 2010
This is cool because it's a gigantic picture of Dubai... but I'm mostly interested tech used to display this image and allow zoom/scroll. It seems to be very similar to the OpenLayers API that I used for the Ballentine drawing... just a lot smoother (maybe the tiles are just in a compressed image format?).